Screw
Mar 4th 2025A little project with Go
, Next.js
, 0Auth2.0
, Nginx
, SQLite
, WebSocket
, FFmpeg
, Docker
, Grafana
and Prometheus
.
The audio streams to a Go
API
via WebSocket
connections, where FFmpeg
processes each stream in real-time. The processed audio is returned through the same connections and buffered client-side, where it's rendered as a waveform.
Check out the source code here.